VWD Chapels
From Oblivion Mod Wiki
| Author: | Tom Supergan |
| Thread(s): | [RELz] Super Views in the TES Forums |
| Version: | 1.4 |
| Last Updated: | December 7, 2007 |
| Download(s): | TESNexus, Tom's Games Page |
Contents |
[edit] Description
This mod makes the chapels in each of the cities Visible When Distant (VWD, three cells away and farther). The ESP file makes the chapels in Anvil and Kvatch visible when close, and all the church bells audible from outside of the city walls.
An additional file, VWD Extras, is meant to be loaded after Tamriel VWD 0.5, so a few more objects become VWD, like additional prominent ruins, bridges and ships.
[edit] Screenshots, Slideshows & Videos
The acronyms in the captions below are:
- MTAEVWD
- More Than Almost Everything Visible When Distant
- CWDN
- Clear Weather, Dark Nights
Comparison Slideshow Nighttime
Video of Anvil Chapel at Noon You may have to turn the volume all the way up due to the distance from the city and the loud birds (I fixed those on my system after hearing those drown out other sounds).
[edit] Version History
- V1.0 7/25/07
-
- First release.
- V1.1 7/27/07
-
- Fixed DistantLOD folder name.
- V1.2 7/27/07
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- Added missing DistantLOD file for Anvil
- Added missing _far.nif file for Kvatch.
- V1.3 8/1/07
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- Added missing DistantLOD file for back half of Cloud Ruler Temple
- 12/6/07
-
- Additional file VWD Extras V1.0 on download page that adds a few more VWD objects
- 12/7/07
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- VWD Extras V1.1 fixed folder path to fort ruins
- V1.4 12/7/07
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- Set the VWD flag on the Anvil castle bridge so it's visible with other VWD mods loaded
[edit] Credits
- Almost Everything VWD
- by Iggey
- Texian's Window Lighting System
- by Texian
- Illuminated AEVWD
- by Bomret
