Unique Landscapes: Fallenleaf Everglade

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Author: aberneth
Version: 1.3.1
Last Updated: January 10th, 2010
Requires: Oblivion v1.2.0416
Download(s): TES Nexus PES TES Alliance
Note: This is part of the Unique Landscapes project. For FAQ, compatibility/general info and links to the other parts of the project, see Unique Landscapes.

Contents

[edit] Description

Fallenleaf Everglade, the ninth chapter in the Unique Landscapes series, is a breathtaking swamp southeast of Skingrad. Its shallow, murky waters and ancient deep green trees add to the mystery of the primeval swamp. The large basin that houses the Everglade overlooks an ancient Ayleid ruin, and further beyond, a deep gorge carved by the mighty Ferid river. The Fallenleaf Everglade is the headwater for the Ferid, and home to an abundance of flora and fauna. It is a miniature ecosystem in its own. There is nowhere else like it in all of Tamriel. Furthermore, the Ferid Gorge has been added. It is a deep gorge lined with steep, gigantic mossy rock walls. The ancient trees that sprout from cracks in the wall overlook the pristine waters like ancient guardians. The Granite cliff, measuring over 70 feet tall, is a unique landmark definitely worth a visit. The Cyrodiil Travelers' Guild gives it a five star rating and adds that this is another must-see location out in the wilderness. The Fighters' Guild in Skingrad is another group that uses the area; in this case, it is to train their recruits in cliff climbing. This is a very scenic landscape to visit, so make plans to see it while in the area.

[edit] Screenshots

[edit] Compatibility Patches

  • The Lost Spires: TES Nexus, PES (The Lost Spires has to be loaded first, then the UL mod and lastly the patch)
  • The Elder Council: TES Nexus, PES

[edit] Changelog

  • v1.3.1:
    • Fixed height issues on some waterfall foam pieces.
    • Fixed an out of place oblivion rock by the gate on the north side of the swamp.
    • Filled in the dirt path down to the edge of the river on the east side of Silorn.
  • v1.3:
    • Recleaned ESP.
    • Fixed path grids.
    • Removed unnecessary cell edits outside the mod's actual area.
    • Added LOD water planes.
  • v1.2:
    • Cleaned.
    • Grounded some floating objects.
    • Added better LOD generated with TES4Edit.
    • Added landscape LOD mesh.
  • v1.1:
    • Version 1.1 is essentially an overhaul of the Ferid Gorge. It is deeper, steeper... the cliffs extend farther than before, they are dotted with precariously perched shrubs dangle overhead. The gorge is... well, different. You will see.
  • v1.0:
    • Initial release.
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