Tes IV Save Manager
From Oblivion Mod Wiki
| This page is in need of a rewrite: General cleanup/reorganization, update information to 1.8.5. |
| Author: | Rurisu & Kyorisu |
| Version: | 1.8.5 |
| Last Updated: | November 11th, 2006 |
| Download(s): | The Elder Scrolls Nexus |
[edit] Description
This Save Manager allows you to quickly switch between your characters, see where you saved most recently with them, view the in-game screenshot stored in the save, and alter your difficulty and screenshot name for each character.
You just put your characters saves into their own folders (under the Oblivion\Saves\, folder) and this program will detect them, allow you to create new ones and launch the game.
Since v1.8.0 it includes a mod managing system to make it a truly 'profile managing' system.
The program in no way harms your saves, it doesn't try to alter them, copy them, move them or delete them. 100% safe so you'll never lose your save files (and all those hours of gameplay) to a glitch.
[edit] Version History
1.8 --- 1.8.5 Fixed: Mod Manager resizes list boxes when you resize the window.
1.8.4 Fixed: A bug that'd cause a 'runtime error 53' sometimes when a character existed, but a save for it didn't.
1.8.3 Added: Option to use internal mod manager or not. Added: Command to open Windows Explorer on the saves folder.
1.8.2 Added: Log generation (for bug detection purposes). Added: 'add-all' and 'remove-all' buttons for the mod manager. Updated: About Updated: Allow '.esm' files to be included in the mod lists along with the '.esp's. Updated: Widen the mod list windows to cater for long filenames.
1.8.1 Fixed: Include 'Oblivion.esm' in the plugins.txt. Fixed: Code to check if a file exists before trying to read it.
1.8.0 Added: Mod Manager. Choose which mods your characters use!
1.7 ---
1.7.3 Fixed: 'Quit on Launch' button, now actually has the manager quit. Fixed: BG Colour for machines that can't size the bgimage properly. Added: Ability to use root save-dir as a profile.
1.7.2 Fixed: Save image in main window loading properly (black-square issue). Fixed: Save Browser not finding savefiles correctly.
1.7.1 Fixed: The save manager can now view details of saves not belonging to the loaded/active character! Fixed: Make the 'Newest Save' box in the main window fit longer filenames. Updated: Make the save image parse automatically, rather than choosing to do so.
1.7.0 Added: Savegame Browser Updated: Reworked some of the parsing/directory finding code to be more efficient.
1.6 ---
1.6.5 Added: An actual oblivion icon. Added: No background image switch, '-b' will have the manager launch without the background image (which is screwed up on some machines).
1.6.4 Added: Switches, for loading/creating players and launching the game immediately. Added: 'Quit On Launch' to close the manager when you hit the 'Run Game' button.
1.6.3 Added: Save thumbnail
1.6.2 Added: Image displayed for your character. If you place a jpg in the characters folder called 'char.jpg' the program will display it when you load that profile. Fixed: Text cut-off with 'Place Saved' and 'Newest Save' status boxes. Fixed: 'Place Saved' issue where location isn't shown at all, but instead, weird characters are shown.
1.6.1 - Version number and location fix
1.6 Flashy GUI - thanks to BeanE Character save locations added Most recent save listed
1.5
---
Remembers Settings for each character. saveman.ini stores settings located in my games/oblivion
1.4 --- Difficulty Slider Screenshot Renaming
1.3 --- Major overhaul of directory listing code.
1.2 --- Toggle Dir Mode Run Game
1.0 --- New Character Load Character About
