Talk:Main Page/Archive 1

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[edit] How-to, information for people new to wikis and formatting guidelines

Maybe someone should write a how-to with information on how to format text. How to make lists/italic/bold/headings/subheadings, and how to use templates (and a quick list of the templates this wiki has and when to use them). I'd do it myself, but I'm not very good at writing guides.

In addition, it would probably be good for the wiki if we got a formatting guideline. Right now a lot of pages looks different depending on the person making them (quite naturally, people have different opinions on formatting). If we could have a page with formatting guidelines it would be a lot easier for (a) people making new pages, and (b) people updating pages that didn't follow the formatting guidelines. -Razerious 09:37, 5 April 2006 (EDT)

For the first part, I suggest you just link to Wikipedia's page. I can't get the exact URL at present, because they appear to be down. —Simetrical (talk • contribs) 16:17, 9 April 2006 (EDT)
I've done this... To see, go to Wiki Tutorial. --Miketaba 11:50, 12 June 2006 (CDT)

[edit] Morrowind

Hey Vhaeos, long tme no see. I havent been updating the site lately, because I've drifted away from Oblivion and back to Morrowind. I was wondering, if you would add Morrowind section of mods. If not, you can go ahead and delete my user name as I probably wont be back for a LONG time. Thank You. Ashakanar

Just note that Vhaeos is temporarily away with computer issues, so you may have to wait a bit for a reply. Enjoy Morrowind. ~Galahaut
AHH. Thats sucks... What sort of problems is he having? Virus? or just hardware?
Sounds like a virus of some sort. "Okay, still gone, sorry everyone. Also, I'm not able to check my email, or even log into anything. This computer has become infected with something, so, I'm not logging into anywhere, just incase." ~Galahaut
Virus huh, When did he get the virus? cause he may have gotten it from the Fourms. Someone hacked the ES forums and put a trojan on the Tan skin. Happened on last Sunday, the 9th. Maybe thats what causing it. Vhaeos, if you get to read this, try going to the ES fourms and change your skin, then scan your comp. I've heard thats the easiest way to getr rid of it. That is if that is what you have
I think it was before that. The Tan skin was removed from the forums, by the way. ~Galahaut
Yeah, I didn't get the virus from that. Not even totally sure of where I got it from. I've finally got my computer half-way situated. Although I'm still installing stuff. But, I've once again got someone coming over. However, I'm not sure how long he'll stay. Doubt it'll be as long as before. I hope to have everything situated sometime soon. (No idea exactly when though, really depends on how long this friend stays.) As for deleting your account, no need, just come back whenever you feel like it. A morrowind version of a wiki like this would be a gigantic undertaking, considering there are already thousands of mods out, and considering that with the sites that've already gone down (Euro-Morrowind, etc.) getting descriptions would be a bit harder, since we'd have to download those mods and look at the readme. But, I'll think about it. If anything else, I may just be able to host the wiki for you. (I've also heard that a similar wiki to this one was put up for Morrowind at some point, you may want to look into that. Sorry, no idea of what the URL is.) Oh, and, yeah, I'd rather not make a section of this wiki for Morrowind, but put an entirely new wiki up for it. If we did do it. Will hopefully be back sometime soon. -Vhaeos
That Morrowind wiki (besides mine) was/is here at Wikicities. I helped with that one for a bit before it was absorbed by Thelys Wiki, which then collapsed. The framework and stuff is still up there. ~Galahaut
Ah, hm, they were doing it a bit differently then we are. -Vhaeos
If you could set up a Wiki, I would maintain it. I looked at a few of the Wiki's round (cept Galahaut's), and they are in pretty bad disrepair. ashakanar
Alright, once I finally get back, I'll certainly think about putting this wiki up for you. No idea when I'll be getting back though. Hopefully soon, but, who knows. -Vhaeos
Dont even worry about setting it up as I have completely changed my mind (OOO 1.3 :P). Ashakanar

[edit] Various Complications of Various Compilations

There are only two, and both have outdated info and are discontinued. Not to mention that two isn't much of a milestone, and the other entries are all statistics. 25,000 views, 750 mods... Whilst this is just "check out our various compilations!" I think it'd be much better to replace it with... Something. Any ideas of what? --Miketaba 22:02, 11 June 2006 (CDT)

Again, this is something we could probably do without. Seeing how it's been there for quite a long time, and we only have three mods currently there. -Vhaeos
I thought so too, but deleting it leaves a lot of extra space in that box. I was wondering if there was another thing to put in there? --Miketaba 11:06, 12 June 2006 (CDT)

[edit] Feature Mods

It's been BTMod for a while now. Perhaps we should have a mod every week/two weeks/month from the Recommended Mods Section instead of the most popular? Smokindan

It has been BTmod for a while.. I'm not even sure if that was supposed to be "feature" or if it was a permanent fixture, but I assumed that when I recoded the page. I added some more text to make the columns fit and stuff. I think every month would be a good idea. I'd be happy to od the month of July (assuming BT is June). --Miketaba 21:32, 11 June 2006 (CDT)
I was actually thinking about removing it, since, now that we've got the recommended mods section, it's kind of un-needed. But, yeah, feel free to replace, if you want. It's been BTMod for quite a long time. -Vhaeos
I'll find another one soon. I think it's a good idea, kinda like the *best* of the Recommended Mods.\ --Miketaba 11:08, 12 June 2006 (CDT)
Wz_Inventory is our new Feature Mod!! ::Smokindan
If someone wants to pick a new featured mod, please do so now. I'll pick a new one soon if no one else does. It could (and probably should?) be from the Recommended Mods section, but it doesn't have to be. Also, something besides an interface mod would be good, this time. ~Galahaut
Okay, since no one picked a new one, I'll change it tonight some time. Last chance to change it. I already have some ideas. ~Galahaut

[edit] Modding Tutorials

Is there any problem with adding tutorials to the wiki on how to actually make mods? Right now, there are plenty of links, but no actual tutorials. As a potential modder, I find the need to scour the internet for information on how to do something as simple as add a new weapon to be rather tiresom, and would rather be able to just go to one locale that tells me everything I need. Through trial and error, I've more or less pieced together what I need to know, but I'd love to be able to pen an article that helps other people looking to do the same thing. --McC 13:15, 6 June 2006 (CDT)

[edit] Display none exploit

I've noticed someone has been using a Display none exploit on some of the pages, you should probibly find a way of preventing it. --Zikar 09:49, 12 May 2006 (CDT)

It's even on the main page. --Zikar 09:53, 12 May 2006 (CDT)
Yeah, that seems to be the only way that we've been spammed. However, it's always in the recent changes, so, we normally catch it, even if it using the "Display none exploit." Thanks for reporting it, though. -Vhaeos
We just got hit really bad with this exploit on a lot of talk pages... It'll be a lot to sort through. I'll try to catch the main pages at the very least. --The Listener 13:26, 24 May 2006 (CDT)
Yeah, we did get hit pretty bad last night. I've removed all of it. (To my knowledge.) Thanks for helping out by getting it off the main page. -Vhaeos

[edit] Adverts

Can't you just have some normal adverts?! I'd rather have ads always on the left, top, bottom or right side of the page rather than having these redirecting things that mess with tabbed browsing and constantly want to install cookies... they even make it impossible to use the back button on my browser... can't used tabs... overall they are horrid, please please please just get some normal adverts --80.3.160.9 00:27, 9 May 2006 (CDT)

I don't want to use banners ads because they'd disfigure the layout. On top of that, banner ads normally pay by the click, and the experience I've had with them.. is that no one really clicks. I haven't actually had much experience with these ads that I'm using now, and have only really got to see them about three times. With the whole twelve hour thing. What do you mean that you can't use tabs though? Also, I think that there are a fair amount of sites that want to install cookies, even some banners ads will do that. Is anyone else having similar problems with the ads, or just generally disliking them? The only real other alternative are annoying flashing banner ads (Which I really don't want to do.) or popups/popins, which I'm even less willing to do. Either way, thanks for the feedback. Was curious about what people thought about the ads. Also, figured I'd add, not that it has any consequence, but, PlanetElderScrolls (Gamespy) also uses interstitial ads. While not the exact same ones, they're still somewhat similar. Vhaeos
Every twelve hours? I get one every time I click a link (I got one clicking on the 'discussion' link and one clicking on edit just now. As fot tabs, what happens is, when you right click (rclick > open in new tab) or middle click (macroed to just open link in a new tab) what happens is, not only will the link open in a new tab but the original tab will chage too, so you end up with two tabs showing the same page.--80.3.160.9 01:22, 10 May 2006 (CDT)
Hm, that's extremely odd. I hardly ever see ads, and I assumed it was the same for everyone else. Anyone else getting more then one ad every twelve hours? If so, please post something here. As for you, what browser are you using? Do you have the security settings way up? Also, are you using any software that rotates you on proxies constantly? The reason I ask these questions, is because, maybe somehow, something on your computer is 'blocking' whatever it is that they (my advertiser) use to track if a user has seen an ad in x amount of hours. Right now I'm using Firefox, with the deafult security settings. No proxy software. I also tried it on IE on a different computer, and it worked fine. (It was IE 5, on default settings then, too.) As for the tabs, I don't have that problem, since I hardly ever see the ads.. either way, 80.3.160.9, thanks for reporting these things. Again, if anyone else is having problems with the ads being displayed too much, please report it. Vhaeos
I'm using Firefox, to be honest the ads come and go it seems... I get like... a spate of them and then nothing for ages... but the tabbed problem is there no matter what... I don't have any proxy rotating software... it might be because I block their cookies... I don't accept cookies from any site unless I'm going to use it... I shall poke around in the tabbed browsing options to see if I can fix my problem, thanks for your help on this. Oh and you might consider getting popups instend, most people who are web aware enough to find mods for Oblivion will have Firefox or some other popup blockers heheh :) --80.3.160.9 10:23, 10 May 2006 (CDT)
I've discovered turning of Java stops it happening... do you have java/javascript running on your Firefox? --80.3.160.9 10:30, 10 May 2006 (CDT)
Yeah, I have javascript turned on. Maybe that's it. As for the pop ups thing, the advertiser that I'm using offers pop-ups, but, they've figured out a way to bypass the native firefox pop-up blocker. So, yeah. As for the tabs thing, I can't do anything about that. (and haven't personally experienced it yet. Will try and re-create your problem tommorow.) But, I personally don't think it'd be all that much of an issue if you're only getting one ad every 12 hours. I've also added a warning thinger to the main page. Thanks for the feedback on this, 80.3.160.9. -Vhaeos
No no, sorry, miscommunication, I mean disabaling javascript sorts out the problem with the tabs, having it enabled is the problem. --80.3.160.9 01:26, 11 May 2006 (CDT)
Disabling javascript will stop the problem with tabbed browsing but I think also stop the adds from happening at all. The problem is with an onclick script in their code I think. They use cookies to track whether you have seen an add recently so I think disabling that will cause you to see them all the time. I thought for a while that you were trying to trick people into not dissabling javascript so that they didn't bypass your ads, you might want to change that warning on the front page to a recomendation if people are having problems. I experienced the tabs problem with the current firefox and a much older version too, and also the current version of mozilla, all running under default options.I just changed the warning on the front page, I hope thats ok?
Yeah, you changing the warning is fine. I also changed changed it a little bit to reflect the cookie thing. I forgot about the tabs thing again today, and missed my chance to re-create the problem you're having. Again, I'll try tommorow. Thanks for the feedback on the ads. Hopefully the warning on the front page will help out any other users who are having similar problems. -Vhaeos
Huzzah! Okay, so I decided to make an account here... turns out I was blocking cookies from www.tescreens.be, after I accepted the cookie from this site, both the multi ads thing AND the tabs problem became fixed :) So basically it was a cookie thing, so if anyone else is having the same problems they should just enable the cookie from this site. Well, that problem's fixed now, thanks for the help :) --Zikar 11:40, 11 May 2006 (CDT) (aka 80.3.160.9)

What a perverted system. Not only does it not work like it's supposed to (it shows the ads every few clicks or at maximum every 15 minutes - not even close to 12 hours) but it also breaks the way the browser is supposed to work (by making it not go to the intended URL, and breaking tabs). And even if that wasn't enough, it can cause the browser (Opera) to crash occasionally (although it could be argued that it's the browser's fault). Fortunately (or because of all the problems?) this system is not commonly used, though this menace would be very easy to completely block for anybody who wants to block ads. I must also say that advising users to change the configuration of their browser is plain stupid. TL

So you're getting the ads more than every twelve hours too? Do you also have cookies disabled? I'm not asking you to change your browser settings. Just wondering if you've got cookies disabled. As for opera crashing, I don't use opera, so I can't really comment on that, aside from saying it didn't seem to crash IE, or Firefox, the few times that I saw the ads on those browsers. The tabs thing is also something I haven't had problems with, but, I'm still going to try and recreate it tommorow. Again, I'd like to hear more feedback about the ads, good or bad. Thanks. -Vhaeos
I have third-party cookies disabled, which might be the reason for the ads showing up all the time. TL

I've removed the ads, as I started to have the problems with the tabs, too, and it was most certainly unacceptable. The tab issue should be resolved, if you're still having problems with tabs, please report it right away. -Vhaeos

[edit] Security is needed

just look at all the vandalism going on... ashakanar

I don't really think I agree with you on that. The only kind of security that we could really implement (that I know of) would be to make users sign up, and it's fairly obvious that the bots have created accounts just for spamming. But, if it continues to be a problem, I may look into something that could deal with it. -Vhaeos
MediaWiki seems to have some Anti-spam Features. Maybe those could be used? TL
I may look into install this if it continues to be a problem. Thanks. -Vhaeos

You may as well just lock the main page... But I don't if other pages are spammed as well. Anyway nice wiki guys :) 195.113.187.75

I don't really think locking the page would help much, thanks for the feedback though. -Vhaeos

Alright everyone, since the spamming has become more of a problem, I'm going to look into installing anti-spam features. -Vhaeos

Finally implemented it. See the main-page for the news post. -Vhaeos

It seems that vandalism still is a problem, primarily the main page/discussion. I suggest at least only letting registered users edit these two pages, as most spammers are not registered (or so it seems). --MiSP 09:44, 30 September 2006 (CDT)

[edit] Easier Catagorizing

I have an Idea. Each editor will be assinged to a different site.This will eliminate all of us beinbg on PLanetES at the same time trying to add all the same mods. Or a TESoruce. ashakanar Also how do you type this | character? I have had to cop and paste this whole time...

Sounds like a good idea, but we have a lot of unofficial editors. --Fatal Error
In a standard U.S. QWERTY Keyboard, ' | ' is right above 'ENTER' on the same key as ' \'. On other keyboards... ???
As Fatal Error said, we have unnofficial editors. We also (in my opinion) don't have enough "official" editors for this to really be warrentad, either. But, thanks for the suggestion. Hopefully whomever said that thing about the "\" key solved your other problem. -Vhaeos

[edit] Category Organization

All the different categories are starting to get pretty unwieldy. I think this needs to be better organized, and it needs to be done BEFORE there are 3000 mods. 300 is quite enough to have to move around. I did quite a bit tonight, I hope no one minds what I did do. I've created a couple new categories and renamed another. But onto the point:

I have an idea for how to organize the mod categories into subcategories. I'm assuming that you can do subcategories. Hopefully this is at least a place to start from.

  • Items
    • Weapons
    • Armor
    • Clothing
    • Books
    • OtherItems
  • Magic
    • Spells
    • Enchantments
    • Alchemical
  • NPCs
    • Companions
    • Merchants
    • MiscNPCs
    • Creatures
    • Horses
  • Player Character
    • Races
    • Classes
    • Birthsigns
  • Graphics
    • Replacers
    • Graphics Tweaks
    • Interface
  • Content
    • Quests
    • Dungeons
    • Houses and Storage
    • MiscContent
  • Modding Resources
  • Music
  • Miscellaneous
  • Gameplay (this will probably be the catch-all for most types of things not made yet)
    • Game Mechanics
    • Artificial Intelligence
    • Fixes
    • Thievery
    • Archery
    • Vampirism
    • Travel
    • Cheats
    • MiscGameplay
    • Most anything else that should pop up


So tell me what you think. This would lower the categories on the Show_All_Mods page to 10 entries which the user would then narrow down. If it's going to happen, it should happen pretty soon, or it will be a lot more work. Dysesothymteric

Remember that categories aren't strictly hierarchal. You can have multiple simultaneous ways of organizing things (for instance, organization by the type of change made and organization by the area of content changed). So I would suggest organizing by the type of change as follows:

  • Aesthetic mods
    • Environmental graphics mods
      • Character graphics mods
      • Item graphics mods
      • Location graphics mods
    • Music mods
    • Sound effects mods
    • User interface mods
  • Content mods
    • Total conversion mods
    • Enchantment mods
    • Item mods
      • Armor mods
      • Book mods
      • Clothing mods
      • Weapon mods
    • Location mods
      • City and town mods
      • Dungeon mods
      • House and storage mods
    • NPC mods
      • Companion mods
      • Enemy mods
      • Merchant mods
    • Quest mods
    • Race mods
    • Skill mods
    • Spell mods
  • Mechanical mods
    • AI mods
    • Birthsign mods
    • Combat mods
      • Armor-skill mods
      • Armorer mods
      • Athletics mods
      • Blocking mods
      • Marksman mods
      • Melee mods
        • Unarmed combat mods
    • Magic mods
      • Alchemy mods
      • Alteration mods
      • Conjuration mods
      • Destruction mods
      • Enchantment mods
      • Illusion mods
      • Mysticism mods
      • Restoration mods
    • Stealth mods
      • Acrobatics mods
      • Mercantile mods
      • Security mods
      • Sneak mods
      • Speechcraft mods
    • Travel mods
    • Vampirism mods
  • Modding tools (add subcategories if you like)

That's mods by effect. Parallel to that, we would have mods by intended focus:

  • Bug-fixer mods
  • Cheat mods
  • Content-addition mods
  • Total conversion mods

And finally, a handful of miscellaneous flags, like Adult mods. Now, the way categorization works, any page (including articles and categories alike) can have one or more categories assigned to it. If a category is given one or more categories, the former is a a subcategory of each of the latter; if the subcategory is assigned to other categories, those are sub-sub-categories, etc., ad infinitum (actually, you can even have loops where a category is its own sub-sub-sub-...-category).

Another thing to remember is that things that don't belong in a subcategory can just be assigned to the main category. For instance, above I have Unarmed Combat as the sole subcategory of Melee. That means that unarmed-combat mods could be assigned to Unarmed Combat, while other melee mods could be assigned directly to Melee. Likewise, if someone creates a general magic mod, it should be assigned directly to the Magic category, not individually to each of its subcategories. In general, therefore, pages shouldn't be assigned to both a category and its subcategory, because that completely confuses things under this system.

Be aware, however, that a naïve implementation of the category scheme above would require three clicks on the user's part to reach most of the useful categories. This is probably too much. It would be best, therefore, if we ditched the built-in subcategorization scheme altogether and instead made a template using collapsible menus, and put this template on every mod category page. This would save time and effort for everyone in the long run. —Simetrical (talk • contribs) 14:54, 2 April 2006 (EDT)

I agree with Simetrical in that it would require too many clicks. Do you have an example of what you mean with the collapsible menus, Simetrical? I'm not sure I fully understand what it's going to be like. -Razerious 09:44, 5 April 2006 (EDT)
Of course hierarchy requires a few clicks to find categories, but I think it's better to have many categories with dozens of mods instead of just a couple categories with hundreds of mods in each.

I made this suggestion a LONG time ago, and there hasn't been much in the way of other suggestions, or anyone actually doing anything, so I am going to start tonight. Hope nobody minds. User:Dysesothymteric 20:51, 11, April 2006

[edit] OblivionModWiki Chatroom

There is a Chatroom just for this WIKI at irc.deepirc.net, #OblivionModWiki see Here for more details...Ashakanar

This appears to be dead, delete? --Fatal Error 15:26, 22 April 2006 (CDT)

[edit] Security

You should add some security to this.

I'm not too worried about it. I'll probably lock it eventually, though. Vhaeos
Maybe you should, just in case Ashakanar(we will need all the security wee can get to protect us from this Razerious JK :P)
Who, what? :O Razerious
Btw, what kind of security are you thinking about? Full lock-down, or just open for editing by registered users? Razerious

I don't think security is needed just yet. If vandalism starts occurring, I suggest you just give a bunch of users you trust sysop and checkuser rights (remember that sysops can never do anything irreversible, except deleting media like images). The sysops could then keep an eye on the recent changes and rollback/summarily block anyone who causes trouble. If that doesn't work, you could adopt a limited protection policy such as Wikipedia has, protecting very high-traffic pages like the main page. Requiring registration generally is probably a bad idea, ultimately, but you can require it on a page-by-page basis with the new semi-protection feature. —Simetrical (talk • contribs) 15:00, 2 April 2006 (EDT)

[edit] May be hosting problems coming.

Alright, I had no idea where to put this besides the main page. Anyway, we may be having hosting problems soon. I just got this email.

Your account was exceeding our AUP; You were using 37.84% of the memory when the limit is 15%. The folder causing this seems to be - /oblivionmodwiki/skins/common/images/. Please fix this ASAP so we do not have to suspend your account.

Anyone have any idea how I could fix this? I'd hate to have to get a dedicated server. But, I suppose I'm willing. Vhaeos

Consider Liquenox hosting. I've found it to be a solid company with minimal cost. I'm switching my server over to them next month, and my buds have all had great luck with it. Liquenox.net Tandem

Alright, thanks for the suggestion, I just looked into them, I'm thinking that may not be what we need. Again, thanks for the suggestion though. Vhaeos

Try HostingPlex.com, they've been reliable for me. --70.66.45.226 16:04, 4 April 2006 (EDT)

I'm not sure if you got this resolved, but depending on how much bandwidth this site uses, I could donate hosting to the cause. I pay for a dedicated server that I barely use... OverloadUT 23:20, 21 April 2006 (CDT)

Well, it's kind of been resolved. We've bought VPS hosting, but, it seems that quite often, we'll max out our CPU resources, and the site will just get incredibly sluggish. Feel free to email me at Vhaeos@gmail.com, if you'd like to talk about it further. Vhaeos

[edit] Categories.

I think we need to agree on a set of categories. Should we just use all of the same categories the 'big' sites do? Vhaeos

I feel the 'big' sites have rather convoluted Categories. May I suggest Section and Subsection categories? The major fields for mods seem to be: Balance, User Interface, Combat, Content. Combat has subsection of Spells, Weapons, and armor. Content can be factions/quests, items, areas/buildings. Balance mods would tweak the game settings, and pertain to non-combat skills such as mercantile. I can't think of more at the moment, but you get the general idea. What do you think? Tandem
The big sites have an almost unending number of categories, so your idea sounds good. Eventually the categories can be laid out like a Table of Contents, making finding child cats just as easy as if they were all on the same level. Garrett 02:29, 28 March 2006 (EST)

[edit] May be gone for most of the weekend, maybe longer.

Well, I'm supposed to have guests this weekend, I'm not sure how long they'll stay, but, I can rarely ever get things done when I have people here. Just wanted to make this so that no one thought I forgot about the site or anything. Vhaeos

i am going to be gone for the rest of the week sory :( ashakanar

Um, yeah, figured I'd mention that I'm back now. Vhaeos

Again, having people over today, may not be doing much for a while. (3 days to a week, doubt it'd be longer.) -Vhaeos

Okay, so, it's turned out to be way longer. I've never had anyone stay here this long, but, I'd imagine it couldn't be all that much longer. (I wouldn't think more then a week, to a week in a half, been wrong before though.) Sorry that I haven't been around. -Vhaeos
Okay, still gone, sorry everyone. Also, I'm not able to check my email, or even log into anything. This computer has become infected with something, so, I'm not logging into anywhere, just incase. Again, sorry, just made this post to inform anyone who may care that I haven't totally disappeared. Galahaut, if anything important has come up that'd require me to log in (making an R-Editor..), tell me here, and I'll format this computer, or find an alternative, so that I can log in. Sorry. -Vhaeos
Nothing has come up yet. I'll put anything here that does. Good luck cleaning/fixing your computer. ~[[User:Galahaut|Galahaut]
Alright, for anyone who may be curious as to when I'm getting back, check under the "Morrowind" topic. -Vhaeos

[edit] File upload

Will file upload be available anytime soon, or has it been disabled because of the hosting trouble the site is going through at the moment? Would be nice to add some screenshots to the mod pages. :)

It's something with our host. We'll re-enable it once we've moved. Vhaeos
Ah, ok. When is the site moving? Razerious
May take up to a week. Sorry. Vhaeos
No problem =P Was just curious :) Razerious
Just wondering, it is currently 24/05/06, but I have no idea when "next week is in relation to the above. I just keep keep getting "File is bigger than server will surrently allow". Can we get some date in here? Don Prestoni
It's working for me. How big is the picture you're trying to upload? (File size wise.) -Vhaeos
I'm trying to upload the mod in its archived state. Its 4.8Mb Don Prestoni
Ah, that could be why. We currently only host screenshots, not mods themselves. We link to those. Sorry. -Vhaeos

[edit] Add tools to the main menu

Adding the Tools category to the main menu would be nice, I think

Yeah, I'll get around to adding that. Thanks. Vhaeos

[edit] Say thanks to Vhaeos for doing this Wiki

Thanks Vhaeos, for your time in making & maintaining this great resource! (9 April 2006)

Oh, neat, thanks. But, really, all of the thanks go to the editors, as, especially the past week, I haven't been doing much, and without them, it would've fallen desperately out of date. But, either way, thanks, it's encouraging. Vhaeos

[edit] Slow site?

Just curious, is the site slow for anyone? It seems everyonce in a while it'll slow down for me. It's starting to get somewhat irritating. Vhaeos

Yes, I noticed it sometimes took a second to load pages. But today it seems extremely slow, sometimes even 20 seconds. Lots of users? TL
Hah, yeah, lots of users, that may be it. But, either way, it seems to be gone now. Hopefully it doesn't happen anymore. Tell me if it does, though. Thanks. Vhaeos


[edit] New Section Suggestions

  • I'd like to suggest a Sandbox-like "Mod Request" section where people can easily open their pages with mod suggestions in attempt to attract the attention of modders out of inspiration, considering that REQ threads on the official forum don't exactly attract proper attention and get quickly buried under the huge avalanche of posts.
There's already quite a comprehensive list at UESPWiki. Nothing says we can't have our own of course. Garrett 16:19, 16 April 2006 (CDT)
  • I'd like to suggest an "Editor's Choice" section - where the best mods are listed, along with *why* the editor's use them (along with maybe commentary on what their choices impact / conflict with). -- Snicker 16:08, 25 April 2006 (CDT)
You know, I was actually thinking about setting up a section similar to this. I see all these lists on the forums, and, I was thinking about contacting some of their makers, and seeing if they'd like to put them on up here, too. Haven't gotten around to it. Mostly because I don't really want to focus my time on other things until we've caught up on the mods.. - Vhaeos

[edit] 4 Days Wiped Out?

Looks

[edit] Abnormal Mod Deletion

I have no idea if this is related to the updating of the Wiki, but I can't think of any other reason.

http://www.tescreens.be/oblivionmodwiki/index.php/Oscuros_Oblivion_Overhaul

was flagged as a candidate for deletion and the mod is very well done and useful.

Replied on that discussion page. ~Galahaut

[edit] My turn to be away.

I'll be away for all or most of July 12th on a college visit. If anyone has any questions for me, either wait or ask Vhaeos, but he may still be working through his computer issues. ~Galahaut

Back much earlier than I thought. I got there early and was able to finish my interview and tour within 2 hours. ~Galahaut

I'll be away again, much longer this time. I'll be gone from July 19th morning to July 29th afternoon. Hopefully Vhaeos will be able to fix his computer issues soon. For R-Editors, keep reviewing, recommending, and adding mods! ~Galahaut

Okay, I'm back now. I'll try to reply to anything addressed towards me or the Recommended section, but if I miss anything, feel free to remind me. ~Galahaut

[edit] Featured Mod

I have an idea. How about getting a group of people, maybe even just the Recommended:Mods group, and make them in charge of the Featured Mod section? That way it's less arbitrary and people could vote for the next featured mod and stuff. And I wouldn't mind heading it XD There could be a page for the featured mod archives, and the results of the vote and stuff. --Miketaba 22:03, 15 August 2006 (CDT)

Yes, this is probably a good idea. For instance, I pretty much forgot about the featured mod until you brought it up again. I think the R-Editors could just pick one of the non-featured, recommended mods once a week. It wouldn't necessarily have to be an actual vote. I'm relatively sure we could come a decision normally. Also, one other idea that would be much much harder to implement, and I, personally, would have no idea how to do this, but here it goes. I've seen something similar to this done on another site, so I'll explain it in terms of that site.
Every so often, the site staff will "feature" a few different files. Then, the main page is set up to randomly rotate through each of the featured files. Each featured file already has a picture/description set up, so all the main page does is rotate through them.
Anyway, again, I have absolutely no idea what kind of coding this would take, or the strain on the server, or anything like that. Just throwing the idea out there.
One thing we should definitely do, regardless of what we decide with the featured mod, though, is make an archive. I'll do it right now, actually. ~Galahaut
Okay, I have created a temporary archive page titled Featured Mods. Right now, it just has the straight code of all 4 "Featured Mods." UI Mods, BTMod, WZ Inventory, and Thievery in the Imperial City. We can decide exactly what we want to have on that page and what the title should be (if it needs a change) later. On that note, we should decide what to do relatively quickly, since Thievery has been up there for quite awhile now. Although, with OOO 1.3 on the horizon... ~Galahaut
Okay, tomorrow (EST) I will make a Featured:Mods page. We can sort everything out on its discussion page.

[edit] Own domain name?

I think this site has grown enough to deserve its own domain name, like oblivionmodwiki.net, omw.net og something like that (like The Unofficial Elder Scrolls Pages). It would certainly make it easier to remember. =) --MiSP 09:55, 16 August 2006 (CDT)

Yeah, I had plans for this, but, I had guests over for an obscenely long time, and, now it's becoming quite hard for me to work up to motivation to do much of anything. However, if I do go through with what I want to do, the domain would be something like omw.akavir.com, I think. -Vhaeos
Why omw.akavir.com? That isn't easier to remember than tescreens.be/oblivionmodwiki... --MiSP 15:26, 16 August 2006 (CDT)
I think it is. I've already bought the domain name akavir.com. Why do you find it hard to remember? I chose akavir because it had something to do with the Elder Scrolls lore, and, I thought, it was easy to remember. Whenever I decide to get actually get akavir.com set up, I planned on using it to give all of the "projects" that I'm apart of a sub-domain. Atleast, all of the "projects" that have something to do with The Elder Scrolls. However, as I said before, due to lack of motivation, and some other things, I'm not sure this'll happen. -Vhaeos
How about akavir.com/wiki? --71.72.245.77 23:38, 16 August 2006 (CDT)
What I meant was that akavir does not directly relate to Oblivion mods, which this wiki is all about. Oh well, was just a suggestion. =) --MiSP 01:53, 17 August 2006 (CDT)
MiSP probably doesn't come around anymore, but, oh well. OblivionModWiki.com is now our domain. ;) Oh, and incase anyone was curious, I ditched akavir.com. :edit:Wow, this is even older then I thought. Somehow forgot I was in the archive. -Vhaeos 06:45, 20 June 2007 (EDT)

[edit] I think we need to grow

I think that to view the site you should have to log in or register. We have a fairly small community because people come DL a mod and leave without registering. If we had more people register then the community could grow.

I really don't think that's a good idea. Even the actual download sites don't require registration to view them. The Wiki has been acting as a sort of "portal," and it should probably stay that way. If people want to register and help out (or even help out anonomously), that's great. If they don't, we shouldn't force them to. I've been to websites that require registration, and it never really makes a "bigger community." You just end up with a small community of active posters/users/whatever with 5000 user accounts that have never contributed a thing. ~Galahaut
I see your point.
Although, that's not to say that we shouldn't attempt to grow and gain new members through other methods. It's just that force is not the way to go. ~Galahaut

[edit] Deleting Parts of this section

When I edit Main Page:Talk I Get the message WARNING: This page is 38 kilobytes long; some browsers may have problems editing pages approaching or longer than 32kb. Please consider breaking the page into smaller sections. Does anyone think we should delete certian issues on this page? ~DarkDwarf

[edit] 900 mods

The milestone section on the main page states that we have 900+ mods on the site. That disappoints me because TESSource lists almost 5,870 mods! Even considering that a portion of those mods are just upgraded versions of other mods, there are still a lot more than we are listing, meaning our database is not very thorough. We need to start adding more mods to the list to make this a more reliable site for all Oblivion mods. --T K 16 10:06, 10 November 2006 (CST)

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