TES4Gecko
From Oblivion Mod Wiki
| This page is in need of a rewrite: incomplete |
| Author: | TeamGecko |
| Thread(s): | Bethesda Game Studios Forums |
| Version: | 14.5 |
| Last Updated: | 20 July 2007 |
| Download(s): | TES Nexus |
TES4Gecko works with The Elder Scrolls IV: Oblivion plugin and master files (*.esp/*.esm). It is designed to let mod-creators manipulate plugin and master files in ways that Bethesda either did not imagine or decided to leave out of the official Construction Set.
TES4Gecko has a wide variety of useful functions, such as merging two or more plugins into a single plugin or removing data that doesn't need to be in a plugin (accidental changes). It can convert a plugin file to a master file or a master file to a plugin file, move worldspaces, generate silent dialog MP3s, and a ton of other useful stuff. Selected plugin records can be removed from a plugin or copied to another plugin. It will also split a single plugin file into master/plugin components and compare two plugins, highlighting the differences between them.
Please see the Available Functions section in the README for critical details and warnings about how individual functions work.
