Senkin's Graffix Overhaul

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Author: Senkin
Thread(s): http://devnull.sweetdanger.net/obliviontextureoverhaul.html http://www.atomicmpc.com.au/Feature/36546,optimising-oblivion-v20.aspx


[edit] Agreement

Remember I did not make ANY of these mods. All I did was put them together and made it into a omod for easy use and tweaked the Oblivion.ini based off info from Optimizing Oblivion v2.0.
I am not responsible for anything that happens when you follow my instructions. I am just here trying to help people that want a really nice looking Oblivion with little effort.

[edit] Introduction

When you installed Oblivion, did you think the graphics were not all they were said to be, then when you went to download some mods to make it look better, you ended up with something near 20 mods to download just so your game looks pretty? Well, that's what this package is meant for: to rid you of the hysteria of downloading 20 mods. With this package, you can just follow the instructions below and have a amazing looking Oblivion. I have tested this on a clean install of Oblivion so if you put this on a install of oblivion that has mods, let me know if any of your mods have conflicts with this package.

Oblivion - the way it was meant to be.

[edit] Thanks To

All Authors of these mods that I have compiled together. If it weren't for you guys we would have to be staring at blurs and crappy forests. Thank you. Also a thanks to NaniNani! for all the help he/she gave me emailing back and forth with the results of this package which came out well.

[edit] Links

Optimizing Oblivion v2.0
TOTO (Total Oblivion Texture Overhaul)

[edit] Minimal Requirements

- One Gig of RAM (Preferred 2 Gigs)
- GeForce 6800 or better series video card with 256MB of ram or similar (Preferred GeForce 7 Series w/256MB on board)
- A good CPU like a AMD Athlon 3200 or better or Pentium 4 3.2 or better (Any processor with 2.8 or better is preferred)

[edit] Known Bugs

With one of the packages it is known to mess with some of the "dead drop" quests for the dark brotherhood cause how the scenery has been changed. An example is the one "dead drop" at Chorrol under the tree, well after putting this package in the tree is much larger and if you move long the tree you can see the "dead drop" inside.

[edit] Instructions (Installing the package)

Warning: Best to do with clean install of Oblivion

After a few beta testings and thinking about how is the best way to get this package done for you guys as the public to try. Well I figured I should make it all as a Omod then adding the Oblivion.ini tweaks as a optional download in itself. Basically all you need to get is Oblivion Mod Manager then once you download and install Oblivion Mod Manager follow these steps.

[edit] Step 1

Download the package CLICK HERE.

[edit] Step 2

Extract the package with Winrar or 7zip. After you do so, you should see a file named either "Total Oblivion Texture Overhaul 1.0.omod" or "Total Oblivion Texture Overhaul 1.0".

[edit] Step 3

Double click "Total Oblivion Texture Overhaul 1.0(.omod)" and when Oblivion Mod Manager is up, double click Total Oblivion Texture Overhaul 1.0. If it gives you a warning about overwriting ESPs or anything like that, then you might want to back up your data folder before proceeding. Otherwise if you are backed up then click yes and proceed. (Do not be worried about Oblivion Mod Manager timing out, it is just processing over 1.3 gigs of info (Yes I got it down to 600 megs. *God bless 7zip*. Also if it warns you about overwriting textures and whatnot, I would chose yes. I do not' know of any bugs with other textures yet. The best idea really is to do this all on a clean install.

[edit] Step 4

(Doing the Archive Invalidation with Omod): Click Utilities, Click Archive Invalidation, Check: Textures, Music, Sounds, Trees and LOD, Click edit BSA regardless of type, then click Update and if there are any warnings ignore them.

[edit] OPTIONAL TWEAKING

If you want to take it one step further and really tax your computer you can get this modified Oblivion.ini that removes the annoying intros and tweaks the graffix even more to where a 256MB video card with 1 Gig of memory is put to extreme stress. (Example: Geforce 7800 GTX 256MB and Dual Channel 667mhz 4-4-4-12 DDR2 RAM still lags a bit with ini and package).

If you don't mind and you want to try it then download THIS and save it to My Documents\My Games\Oblivion folder and say yes to over write. REMEMBER TO BACK UP YOUR OBLIVION.INI BEFORE DOING THIS.

Now I have noticed that with the new ini and HDR on I saw some shadowing issues with faces and down to the body, but I also heard that it don't happen to everyone so w/e I will fix it as soon as it becomes a issue.

[edit] Mods Included in Package

[edit] World Textures

(The files with the word Parallaxed are the files for Parallax Installation/Activation for 256Mb Video Cards)

- Qarl's Texture Pack 2
- Better Tiling Textures 1.11
- Parallaxed Qarl Textures 1.0 (includes Skingrad Roof Textures)
- Parallaxed Qarl Textures 1.1 Update (includes normal map fix)
- Parallax Qarl Reduced Normal Maps 1.1 (jjtr)
- Bluesteel's LandscapeLOD NormalMap Fix MipMap Fix v.1.1 (by Soor)
- Better Tiling LOD Textures (2048)
- Better Night Sky
- Almost Everything Visible When Distant (AEVWD)
- Natural Environments (NE) by Max Teal
- LBM Weathered Direction Signs

[edit] Character Textures

- IFT (Improved Facial Textures)
- IAFT 1.1 (Improved Argonian Facial Textures)
- Gorier Blood
- Slof's Dremora Textures
- Slof's Horses

[edit] Item Textures

- Kafei's Better Amulet Replacer
- Kafei's Better Rings Replacer
- Better Staffs
- RustyItems 1.2 (rusty iron armor & weapons retex)
- FineWeapons 1.0 (fine iron weapons retex)
- CM Better Wine
- Glittering Prizes (not technically a texture replacer, this adds "sparkes" to gold, gems, etc.)
- Better Gold 2.0
- Better Looking Tools 1.2
- Improved Soulgems 1.11
- Better Beer Bottles
- Better Potion Bottles Replacer

[edit] Screen Shots

To be added soon


[edit] COMMENTS

Leave your comment here.

  • NaniNani! says: Link does not work, please re-check to make sure it isn't dead. Fixed
  • Dead again 216.75.170.81 08:52, 22 September 2007 (EDT)

Still dead on Sept 24 2007. Bold text

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