Realistic Physics and Force Package
From Oblivion Mod Wiki
| Author: | 46&2 |
| Thread(s): | TES Forums |
| Version: | 1.0 |
| Last Updated: | 27th June 2006 |
| Download(s): | TES Nexus, TES Files |
[edit] Description
This mod consists of 3 different top folders, each top folder is separate from the others and none of them rely on each other. You can use any amount and any combination of them you wish to obtain desired effects in physics and force changes.
[edit] Realistic Ragdolls
This folder contains four packages of skeletons that change the physics of ragdolls. In short, ragdolls will fall much faster and more true to life, fall in a greater variety of ways instead of the generic "slumping effect" (don't know why that was ever added in the first place). To compensate for the increased rate at which bodies are pulled to the "earth", more friction was added so that when they come in contact with something, they will not slide wildly and act more realistically. In all packages the Will-O-The-Wisp and Storm Atronach skeletons have been removed and are not included in any releases as well because they caused graphical glitches and crashes. All these elements are part of all the individual 4 versions.
[edit] Realistic Force
This folder consists of 3 different .esp files. These files change how much force is acted upon a ragdoll at time of death or knockdown, basically wherever HAVOK takes over. The force is affected by melee combat and arrows. Only one of the 3 .esp files can be used at one time.
The best way to test the result of each .esp file is to simply try each one and choose which one you prefer. Keep in mind, the force represented by each of these .esp files is less than the original game!
[edit] Realistic Magic
This folder consists of 3 different .esp files. These files change how much magical force is acted upon a ragdoll at time of death, knockdown, or paralyzation, basically wherever HAVOK takes over. The force is affected by magic only, and is like an added force on top of the regular force exerted by weapons. This means that enchanted weapons and destruction magic, for example, exhibit this kind of force. Only one of the 3 .esp files can be used at one time.
Read the readme.txt file for more specific information on the individual .esp files.