From Oblivion Mod Wiki
|Last Updated:||March 29th, 2006|
- Sneak damage multipliers changed for the better (Every rank of sneak increases damage output).
- Chance to re-use arrows from monster corpse increased.
- Acrobatics - Lowered apprentice jump height, and increased mastery jump height. (start lower end higher)
- Athletics - Lowered apprentice run speed, and increased mastery run speed. (start slower end faster)
- Carry Weight has been slightly increased, at 100 strength you can now hold 700 worth instead of 500.
- Armor Defense Rating cap slightly increased.
- Improved chance of knockdown + Paralysis in the Marksmen line.
- Able to control up to two different summoned creatures, but not two of the same.
- Lowered rate at which equipment gets damaged.
- All Meat ingredients now restore health instead of fatigue, breads and fruits restore fatigue.
- Summoned Monsters have had the duration increased.
- Fall Damage adjusted for new jump heights and run speed.