OTEP: Aleswell

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Author: Durza
Thread(s): Official Elder Scrolls Forum
Version: 1.5
Last Updated: 27th May 2009
Requires: Oblivion 1.2.416
Download(s): TESNexus


[edit] Description

The villages in Oblivion are severely small and lacking, the average one only having 2-3 buildings clustered together, with maybe 5 lonely NPCs wandering around!

The Oblivion Town Expansion Project (OTEP) aims to change that! No more shall villages have so few houses and NPCs!


More specifically, this particular OTEP mod deals with the seldom seen village of Aleswell, adding houses, NPCs, and even a small chapel/hall! In this mod alone, about 13 buildings have been added to Aleswell, making for a total of around 16, and many more NPCs have been added too!

[edit] Gallery

[edit] Changelog

  • v1.5 - More minor issues fixed up, deleted some wild edits to obscure dungeons.
  • v1.4 - Many, many fixes. Mod now in BSA format. Only one .esp now, make sure to delete ALL previous Aleswell .esps if upgrading from 1.3 or lower!!!!
  • v1.3 - Added pathgrids to the new houses.
  • v1.2 - Cleaned Mod with Tes4edit, many object placement fixes.
  • v1.1 - Many glitches fixed, SI Plugin changed to a stand-alone Aleswell for Shivering Isles
  • v1.0 - Initial Release.
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