Gamblers of Cyrodiil
From Oblivion Mod Wiki
|Thread(s):||Official forums thread|
|Last Updated:||June 6, 2006|
|Download(s):||Planet Elder Scrolls, TES Nexus|
Gamblers of Cyrodiil:
Adds NPCs to all the main cities that will play chance games with the player. There are two in the Imperial City. Look for them around in plazas, around city landmarks or at taverns and inns.
They have individual AI schedules, different levels of difficulty and available gold. Once they run out off gold they will go to work at certain times unless the player donates them money or until they gain their own gold back. However, there is one NPC that has unlimited gold, but is very hard to beat.
Adds the topic to play games with any NPC at a tavern or inn, provided they like you enough and that they have at least ten septims. The gold on these NPCs is handled by the game itself by leveled lists. So they will get some gold back after the leveled lists reset.
Adds working dice which can be used in dice games.
See the README for more details!
 Change Log
1.0: Original Release
1.5: Added the games to any NPC in a tavern with a disposition over 60. Fixed some errors in the mod that would allow player to get paid even when he lost. Made it so you can keep playing until somone runs out of money. Some of the gamblers will have a change stakes dialogue option. Made it so the "official" gamblers will get gold after working based on player level. Added messages to report winnings/losses.
2.0: Included mmmpld's Dice mod and made dice games to work with them. Fixed some bugs and dialogue gaps. Reduced the maximum septims in the "Guess How Many Septims" game to five. Ten was too much. Doubled it's payout to a default max of ten septims. Excluded Sinderion from the "gamer's list."
2.1: Inlcuded the dice meshes/textures to the mod, because i forgot to include them in 2.0.