Better Bell Sounds
From Oblivion Mod Wiki
|Last Updated:||July 2nd, 2006|
After the opportune request of Xanias I decided to tweak this specific feature of Oblivion: the sound of bells. Xanias argued that the bell sounds featured in vanilla Oblivion were very unrealistic, and I completely agree. So now, with Better Bell Sounds, you can finally give the bells the place they deserve in cities. You will now hear their sounds almost all over the cities, in a very realistic way, at every hour. This mod also features bell sounds inside cathedrals (only applicable to city cathedrals, excluding Kvatch’s), which is not a feature of vanilla Oblivion.
I’m also planning to add half hour bell sounds and multiple bell rings according to the current hour. However, I found those features quite difficult to implement, otherwise I’d already have placed them on this version.
This mod should be compatible with every mod available up to date. If you find any incompatibility, please post it in the official forum thread so that I can take care of it. Also, if you find any bug or inconsistency in this mod (such as missing sounds, for example) post it and I’ll correct it as soon as possible.
There shouldn’t be any FPS hit since all this mod does is to tweak an existing in-game feature.
 Special Thanks
Big thanks to Xanias for his fitting request.
I think this mod is in the same category as some of the "small" graphic enhancements I've recommended already. That is, the mod "fixes" something that you might even notice needs to be improved. I didn't even realize there were bell sounds, at least consciously. Now I definitely notice them, and they add to the atmosphere of the cities. Hopefully, Morbus can add the additional features he mentioned; they would make this mod even better than it already is. I would recommend this mod for anyone who cares about atmosphere or realism.