All Natural

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Authors: Chong Li, Arthmoor and Wrinklyninja
Thread(s): Bethesda Mod Forums
Version: 0.9.9.5
Last Updated: July 18th 2010
Requires: Patch 1.2.0416, OBSE v0018
Download(s): TES Nexus

[edit] Summary

All Natural is a modular weather modification that incorporates Natural Interiors (NI) for indoor weather synchronization. The modular nature allows you to choose add-ons for Enhanced Weather (EW), Natural Weather (NW, part of Natural Environments [NE]), Atmospheric Weather System (AWS), or all three at the same time. This allows for a degree of customization with weather that hasn't been available before, all while keeping everything in sync when transitioning from outdoor to indoor locations. With the included mesh resources, All Natural's NI support will not just let you experience weather sounds while indoors, it allows you to look through the transparent windows to actually see the sky.

As an added bonus, there is also an included Real Lights module to add even more realism to the interior and exterior lighting, based on Josef's original work.

Work is also being done on an extension to the NI support, called Windows to the World, which will expand on the transparent windows to allow you to see not just the sky, but the surrounding buildings. Right now only the Imperial City Market District is covered, but that alone is well worth the look. Future versions will eventually expand to all of the cities and include NPCs that will pass by outside.

[edit] Features

  • Combines Enhanced Weather, Natural Weather, Real Lights, Atmospheric Weather System and Natural Interiors.
  • Completely overhauls vanilla weather system with new weathers and scripts.
  • Mixes the weathers from EW and NW perfectly, with no conflicts.
  • Enhanced Nights, a system for customizable night light levels in Cyrodiil, through an ini file.
  • Fixes many weather bugs common in legacy weather mods.
  • Interiors are affected by the weather outside, which is visible through transparent windows, through matching sound and lighting.
  • Enhanced Seasons, a feature for improving the seasonal feel of the game.
  • User customizable weather transition speeds for both Tamriel and SI.
  • Now modular.

[edit] FAQs

  • Question: I have a problem with something related to the mod not answered here. What do I do?
  • Answer: The best thing you can do is to post in the Forum thread. Also check that you have set up your AllNatural.ini correctly.
  • Question: If this mod is so good, how comes it's still in beta?
  • Answer: There are still a few rough edges to the mod, which we would like to be polished before a 1.0 release. These include a few unfinished meshes for the transparent windows, and some yet to be implemented weather features, as well as a few bugs. Despite that it is well worth trying.
  • Question: What do I do if I want SI support?
  • Answer: While SI support is currently planned for this mod, it will be a long time coming. Sooner to be available will be Enhanced Weather 1.3.5, which will make the SI part of EW standalone, so you can use it with All Natural. Stay tuned.

[edit] Version History

Only major changes shown.

  • Beta 0.9.9.5 - Another large list of changes. Highlights include: BAIN Wizard support added, Oblivion gate weather fixes, Shivering Isles bugfixes, script optimizations for better performance, plus many others.
  • Beta 0.9 - A huge list of changes, see forum thread or readme for full list. AWS integrated, resources consolidated, Weather Inside support dropped. Large number of bug fixes, optimized resources, Enhanced Colors expanded.
  • Beta 0.8 - Modularized mod. Fixed bugs caused when integrating EW, updated ES, updated optional features, fixed ini params.
  • Beta 0.7.5 - Implemented Enhanced Colors, fixes, fixed UOP compatibility.
  • Beta 0.7 (unofficial) - Swapped AWS for Enhanced Weather, Implemented EW's optional features to cover all of All Natural's weathers.
  • Beta 0.6 - Updates
  • Beta 0.5 - Updated weathers, Updated the debug ring, Improved compatibility, Implemented UOP fixes, Removed dependency on Natural Interiors
  • Beta 0.4 - Fixes, Added support for Real Lights, Added a Debug Ring for testing different weather types
  • Beta 0.3 - Fixes, Added patch file for Weather Inside [seasons]
  • Beta 0.2 - Fixes, Split the mod into separate ESM/ESP, Optimizations, Added support for Weather Inside sounds
  • Beta 0.1 - Initial Release

[edit] Credits

  • Everyone who supported the mod, whether it be through bug reports, encouragement, or screenshots.
  • WrinklyNinja for updating the mod past 0.6.
  • Arthmoor for updating the mod past 0.6.
  • Josef K for Real Lights.
  • Wormheart for Natural Interiors.
  • Max Tael for Natural Environments.
  • HTF, WrinklyNinja and Halo for Enhanced Weather.
  • HTF for Atmospheric Weather System.
  • The OBSE Team for creating OBSE.
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